Published by Addon Devs. Copyright Open Source. Developed by Addon Devs. Approximate size 1. Age rating For all ages. This app can Access your Internet connection. Permissions info. Installation Get this app while signed in to your Microsoft account and install on up to ten Windows 10 devices. Language supported English United States. Publisher Info Asteroids Arcade Classic support. Seizure warnings Photosensitive seizure warning. Report this product Report this game to Microsoft Thanks for reporting your concern.
Space Fury was Sega's answer to Asteroids, and was released in This game took all of the familiar concepts and melted them together into a very unique action game. Unlike the slow, methodical pace of Asteroids, Space Fury is a pure action game. Your adversary is a one-eyed alien taunting you at every step.
Who could forget his condescending statement he makes when you plunk your quarters into the machine: "So, a creature for MY amusement! There are too many home versions of Asteroids to be able to catalog them all. From official versions to shareware clones, the game has managed to appear on practically every video game console and computer in one form or another!
Asteroids for the Atari was quite an accomplishment as it was the first game to reach a whopping 8K in size! This is quite a feat considering that the was designed to only address 4K of memory. While the version lacked the originals vector graphics, it did include the core gameplay and enough options hyperspace, shields, flip, UFOs, easy or hard asteroids to keep gamers happy at home. Other versions of Asteroids include those for Atari systems such as the , Lynx, 8-bit computer line, and the ST line.
One important exception, is the Atari This version, identical to the 8-bit home computer versions, was never released and exists only as a prototype. The Atari version was a launch title and features co-operative play. The asteroids receive colorful textures, and the "heartbeat" sound effect remains intact. A technical demo of Asteroids was developed by iThink for the Atari Jaguar but it was never released, though a prototype exists in the hands of video game collector Richard Turner, owner of the JustClaws website who demonstrated it during E-JagFest It's also referred to unofficially as Asteroids In , a ROM image of the prototype was released online.
Asteroids was immediately successful upon release. It displaced Space Invaders by popularity in the United States and became Atari's best selling arcade game of all time, with over 70, units sold. Atari had been in the process of manufacturing another vector game, Lunar Lander , but demand for Asteroids was so high "that several hundred Asteroids games were shipped in Lunar Lander cabinets". Asteroids was so popular that some video arcade operators had to install large boxes to hold the number of coins spent by players.
Asteroids received positive reviews from video game critics and has been regarded as Logg's magnum opus. William Cassidy, writing for GameSpy's "Classic Gaming", noticed its innovations, including being one of the first video games to track initials and allow players to enter their initials for appearing in the top 10 high scores, and commented, "the vector graphics fit the futuristic outer space theme very well.
Entertainment Weekly named Asteroids one of the top ten games for the Atari in It was added to the Museum of Modern Art's collection of video games.
By contrast, in March the Atari 8-bit port won sixth place in Softline's Dog of the Year awards "for badness in computer games", Atari division, based on reader submissions. Richard A. Edwards commented that "This home cartridge is a virtual duplicate of the ever-popular Atari arcade game. Released in , Asteroids Deluxe is the first sequel to Asteroids.
Dave Shepperd edited the code and made enhancements to the game without Logg's involvement. The onscreen objects were tinted blue, and hyperspace was replaced by a shield that depleted if used. The asteroids rotate, and the added killer satellite enemy breaks apart into smaller ships when hit that home in on the player's position. The arcade machine's monitor displays vector graphics overlaying a holographic backdrop.
The game is much more difficult than the original and enables saucers to shoot across the screen boundary, eliminating a common strategy for high scores in the original game. It was followed by Owen Rubin's Space Duel in , featuring colorful geometric shapes and co-op multiplayer gameplay.
In 's Blasteroids , Ed Rotberg added "power-ups, ship morphing, branching levels, bosses, and the ability to dock your ships in multiplayer for added firepower". Blasteroids uses raster graphics instead of vectors. Doug Perry, writing for entertainment and video game journalism website IGN , praised the high-end graphics — with realistic space object models, backgrounds, and special effects — for making Asteroids "a pleasure to look at" while being a homage to the original arcade version.
The Atari Flashback series of dedicated video game consoles have included both the and the arcade versions of Asteroids. The game's graphics were upgraded to 3D, with both the ship and asteroids receiving polygon models along static backgrounds, and it was supplemented with weapons and a multiplayer mode.
He was disappointed about the lack of music and found the sound effects to be of poor quality. Developed by Digital Eclipse , it included emulated versions of Asteroids and other old Atari games.
Jeff Gerstmann of GameSpot criticized the Dreamcast version for its limitations, such as the presentation of vector graphics on a low resolution television set, which obscures the copyright text in Asteroids.
Released on November 28, , the Xbox Live Arcade port of Asteroids has revamped HD graphics along with an added intense "throttle monkey" mode. Both Asteroids in its arcade and versions and Asteroids Deluxe were ported to Microsoft's "Game Room" download service in Glu Mobile released a mobile phone port of the game with supplementary features as well as the original arcade version. Craig Harris, writing for IGN , noted that the Nintendo DS's small screen can not properly display details of games with vector graphics.
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