The controller order on the PC does not have to equal to GameCube controller port order. They will be handled entirely in the GameCube Controller Configuration window.
It is within each port's own 'Configure' button. In the Wii Controllers config area, you have the option to use real or emulated Wii Remotes, as well as choosing to passthrough a Bluetooth Adapter see Bluetooth Passthrough or emulating the Wii's adapter. You can also assign the Wii Remote to connect it as an emulated controller by selecting 'Connect Wii Remotes for Emulated Controllers'.
Dolphin supports up to four Wii Remotes at once, along with any peripherals you have attached to them. Enable Speaker Data controls whether the Wii Remote speaker can produce sound. When using a real Wii Remote, the audio will come out of the Wii Remotes' speakers; with emulated Wii Remotes, it will come out of the system speakers. Some games, like Metroid Prime 3, have lag issues when Enable Speaker Data is enabled on some systems. In the Common config area, you can choose options that would both affect Gamecube and Wii controllers.
Background Input lets you use the controller or keyboard even if Dolphin isn't in focus. Alternate Input Sources allows the use of capturing motion data from other hardware inputs into Dolphin. See DSU Client for more details. After you select what you want to use, check in the section s below for additional configuration. It does not require any button configuration. That does not apply to the adapters that behave as generic controllers and need to be configured see below.
After setting any one of the emulated GameCube ports, proceed to the 'Configure' button for each. One left unconfigured will be considered dummy 'plugged in' during the game emulation. Choose any device that is connected to your PC in the Device dropdown, and set the buttons and axes to your liking. If you controller supports it, Rumble will allow your controller to experience the GameCube controller's rumble functionality.
Within the rumble configuration window, click on the motor pattern you wish to use sine, cosine, etc , and press 'Select' to apply it. If you wish to add a second pattern, click another pattern and press ' OR'. Continuous Scanning allows you to connect a Wii Remote without having to open the Wii Remote window and press refresh every time. After several minutes of inactivity, Wii titles will attempt to disconnect the Wii Remote. The Wii Remote will remain on and connected to Dolphin, but the game will believe it is disconnected.
Dolphin does not automatically turn off Wii Remotes as the Wii will except on Linux. Remember to turn off controllers on your own to save battery power, simply by holding the power button on Wii Remote for a second as you would to turn off the Wii. It will also tell Dolphin that it's disconnected instead of stopping the game emulation.
Do not pair the Wii Remote to your computer through its native Bluetooth settings. The operating system may interfere with Dolphin's ability to connect with the Wii Remote. If the remote does not seem to want to connect, make sure that any real Wiis in proximity are switched off for the duration of the pairing process. The configuration window for emulated Wii Remote works in the same way as the GameCube controller settings.
Select the extension you want to emulate in the dropdown, and press configure to open a window with slots just like the Emulated Wii Remote window. Select buttons and axes as you wish, and press OK to save.
Android doesn't require anything special to make the adapter work. Under the gamepad controller settings; For each controller that you want to use the adapter with, change the selection from Emulated to Gamecube Adapter. After that point, make sure to start the game with the adapter plugged in and Android will ask if you want Dolphin to have permission to use the device.
There is a bug in Android's USBManager framework that sometimes causes Dolphin to be incapable of reading the adapter. In these instances a toast window will pop up asking you to unplug and replugin the adapter. Do so and Dolphin will be able to read the adapter after that.
The left slot on the adapter while engraved "Wii U" facing up is the first port, and so on, so don't mistake it for being the other way around! The GameCube controller adapter is not supported in versions older than 4. Updating to a newer version is necessary. Set GameCube ports to Standard Controller corresponding to each port on the adapter that is plugged in with the actual GameCube controller. The setup for the adapter is now completed.
To test, simply start a game that uses GameCube controllers. With any necessary installation complete, run Dolphin and click the GameCube controller dropdown. This step is VERY important. Note: If you don't see a BCML graphics pack, check to see if the launch game button the triforce works to make sure your Cemu path is correct.
This will fix the issue in almost all cases. Since you're using Cemu, you can skip past the Wii U section. Modding on Wii U Run this batch script, and select option 1. NOT the python console If for whatever reason the script doesn't work for you, click this dropdown to see manual installation instructions. It was written with Cemu in mind, but it still works perfectly for modding on console. Note: In order to merge multiple mods, BCML uses the game files you got from your console and edits copies of them as dictated by a mod.
Your filepaths should look something like this: Make sure to set BCML's language to the language your game is in. If you don't do this, no modded items or quests will have any text at all. BCML is now set up! The classic version has a history of serious stability problems, as the program eventually unloads from memory, and game files begin to revert to their unmodded state. Extract both into the root of your SD card. Create a new folder in the root of your SD Card, named sdcafiine.
Within that folder, create a new folder with the name of your game's Title ID. This varies based on your region. The mods should be loaded automatically.
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